AI Insights · Timothy · October 2022
Top 5 Boxing Games on Android in Costa Rica Q3 2022
Discover the performance trends of the top 5 boxing games on the Android platform in Costa Rica during Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, Costa Rica saw notable activity in the boxing games category on the Android platform. Here's a comprehensive look at how the top 5 boxing games performed, based on data from Sensor Tower.
Punch Guys by Rollic Games experienced fluctuating weekly downloads, peaking at 1.5K in mid-August before declining to 112 by the end of September. The game saw a similar trend in weekly active users, starting at 147 in early July and reaching a high of 1.9K in mid-August, before dropping to 529 by the end of the quarter. Notably, the game did not generate any revenue during this period.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES had a peak in weekly downloads at 1.9K in late July, followed by a decrease to around 200 by the end of September. Weekly active users also showed a peak of 3.7K in late July, declining to 804 by the end of the quarter.
Punchy Race: Run & Fight Game, another title from CASUAL AZUR GAMES, demonstrated a steady increase in weekly downloads, peaking at 842 in late August. Weekly active users followed a similar pattern, with numbers rising to a high of 2K in late August before stabilizing around 1.6K towards the end of September. Like the other games from this publisher, it did not generate any revenue in Q3 2022.
EA SPORTS™ UFC® Mobile 2 by Electronic Arts saw a consistent performance in weekly downloads, with numbers ranging from 367 to 494 throughout the quarter. Weekly active users showed a steady trend, peaking at 603 in mid-September. The game generated minimal revenue, with a peak of $12 in early August.
Real Boxing 2 from Vivid Games S.A. experienced a late surge in weekly downloads, peaking at 1.3K in early September before dropping to 174 by the end of the month. The game saw a notable increase in weekly active users, reaching 1.9K in early September. Revenue saw minor peaks, with $14 in mid-September.
For more detailed insights and data, visit Sensor Tower.